/* Independent background, cast shadow, product/cable and hand/phone layers. */
.scene-composite {
  position: relative;
  width: 100%;
  aspect-ratio: 1672 / 941;
  overflow: hidden;
  isolation: isolate;
  background: var(--paper);
}
.scene-composite > img {
  position: absolute;
  display: block;
  max-width: none;
  pointer-events: none;
}
.scene-composite > .scene-background {
  inset: 0;
  width: 100%;
  height: 100%;
}
.scene-composite > .scene-anchor,
.scene-composite > .scene-anchor-shadow {
  left: 57.8345%;
  top: -.6375%;
  width: 11.962%;
  height: auto;
  filter: blur(clamp(.15px, .03vw, .5px));
}
.scene-composite > .scene-anchor-shadow {
  opacity: .55;
  /* Preserve the cable's shadow at the upper edge; fade the distant render bounds. */
  mask-image: linear-gradient(to right, transparent, #000 15%, #000 85%, transparent),
    linear-gradient(to bottom, #000 75%, transparent);
  mask-composite: intersect;
}
.scene-composite > .scene-hand,
.scene-composite > .scene-phone-app {
  left: -5%;
  bottom: 0;
  width: auto;
  height: 92%;
}

/* A faint warm multiply pass softens the cable's specular streak without
   changing the anchor render or the surrounding store scene. */
.scene-composite::after {
  content: '';
  position: absolute;
  z-index: 1;
  left: 63.85%;
  top: 0;
  width: .16%;
  height: 7.1%;
  transform: translateX(-50%);
  background: linear-gradient(to right, transparent, rgba(123, 113, 96, .24), transparent);
  mix-blend-mode: multiply;
  filter: blur(.2px);
  pointer-events: none;
}
